-- PE2 ITEMS --
 
 

 

-- Characters
-- Enemies

-- Bosses
-- Weapons
-- Armor
--- Items
-- Status Effects
-- Parasite Energy
-- Locations / Maps
-- Walkthroughs / FAQ
-- Easter Eggs / Secrets
-- Endings
-- Soundtrack

-- Memorabilia

   
 
 
 
 
 
[ + HEALTH ITEMS + ]
 
 
RECOVERY 1
DESC: Multi-vitamin tablet
FOUND: Dropped by enemies, Various locations,
Most BP Stations/Sellers
EFFECTS: Recovers 50 HP
WHEN ATTACHED: Recovers 45 HP
COST:100 BP
 
 
RECOVERY 2
DESC: Analgesic capsule
FOUND: Dropped by enemies, Various locations,
Most BP Stations/Sellers
EFFECTS: Recovers 100 HP
WHEN ATTACHED: Recovers 90 HP
COST:180 BP
 
 
RECOVERY 3
DESC: Nutritive tonic
FOUND: Dropped by enemies, Various locations,
Buy in Replay Mode
EFFECTS: Recovers FULL HP
WHEN ATTACHED: Recovers 150 HP
COST: 350 BP (Replay Mode)
 
 
PROTEIN CAPSULE
DESC: Protein compound medicine capsule. 
FOUND: Sporadically dropped by difficult enemies, found
in several locations and bought in Replay Mode.
EFFECTS: HP +5 / Recover FULL HP
WHEN ATTACHED: Same as above
COST: 10000 BP (Replay Mode)
 
 
RINGERS SOLUTION
DESC: Blood substitute.
FOUND: Sporadically dropped by difficult enemies, found
in several locations and bought in Replay Mode.
EFFECTS: Recovers FULL HP / Recovers FULL MP
WHEN ATTACHED: Same as above
COST: 200 BP (Replay Mode)
 
 
MPBOOST 1
DESC: Spring Water.
FOUND: Dropped by enemies, Various locations,
Most BP Stations/Sellers
EFFECTS: Recovers 30 MP
WHEN ATTACHED: Recovers 25 MP
COST: 320 BP
 
 
MPBOOST 2
DESC: Sparkling mineral water. 
FOUND: Dropped by enemies, Various locations,
Most BP Stations/Sellers
EFFECTS: Recovers 30 MP
WHEN ATTACHED: Recovers 25 MP
COST: 320 BP
 
COLA
DESC: Canned cola
FOUND: Fridges in Dryfield, Saving Pierce, Buy in
Replay mode
EFFECTS: Recovers 100 HP
WHEN ATTACHED:Recovers 90 HP
COST:180 BP (Replay Mode)
 
 
STIM
DESC: Restores nerve fuction.
FOUND: Dropped by enemies, found in various locations
and bought at most BP stations/traders
EFFECTS: Cannot use outside of Battle
ATTACHED: Cures Silence, Berserker, Confusion
COST: 80 BP
 
 
PENICILLIN
DESC: Anti-bacterial medkit.
FOUND: Dropped by enemies, found in various locations
and bought at most BP stations/traders
EFFECTS: Cannot use outside of Battle
ATTACHED: Cures Darkness, Paralysis, Poison
COST: 80 BP
 
 
 
 
 
[ + DEFENSIVE ITEMS + ]
 
 
COMBAT TORCH
DESC: Disposable self-defense weapon
FOUND: Dropped by enemies, found in various locations
and bought at most BP stations/traders
EFFECTS: Can only use in Battle
WHEN ATTACHED: Inflicts Darkness on enemies
COST: 60 BP
 
 
PEPPER SPRAY
DESC: Disposable self-defense weapon
FOUND: Dropped by enemies, found in various locations
and bought at most BP stations/traders
EFFECTS: Can only use in Battle
WHEN ATTACHED: Inflicts Paralysis on enemies
COST: 100 BP
 
 
PEPPER SPRAY
DESC: Disposable self-defense weapon
FOUND: Dropped by enemies, found in various locations
and bought at most BP stations/traders
EFFECTS: Can only use in Battle
WHEN ATTACHED: Inflicts Darkness on enemies
COST: 150 BP
 
 
LIPSTICK
DESC: Moisturizing lip balm.
FOUND: Shooting Gallery, Pierce's SUV.  Bought in
Replay Mode
EFFECTS: ADD.MP +1
WHEN ATTACHED: Resists Silence
COST: 5000 BP (replay)
 
 
EAU DE TOILETTE
DESC: Anti-bacterial medkit.
FOUND: Dropped by enemies, found in various locations
and bought Bought in Replay Mode
EFFECTS: Can not use outside of Battle
ATTACHED: Cures Darkness, Paralysis, Poison
COST: 190 BP (replay)
 
 
BELT POUCH
DESC: A large belt pack. 
FOUND: Dropped by enemies, found in various locations
and bought Bought in Replay Mode
EFFECTS: Increases # of  armor attachments by 1.
ATTACHED: Same as above
COST: 10000 BP (replay)
 
 
 
 
 
 
[ + SPECIAL ITEMS + ]
 
 
SKULL CRYSTAL
DESC: Skull shaped S. American Crystal.  
FOUND: Neo Ark secret island boss fight.
Buy in Replay Mode.
EFFECTS: Raises Fire PE level by 1
ATTACHED: Increases attack/defense by 20%
COST: 5000 BP (Replay Mode)
 
 
 
MEDICINE WHEEL
DESC:Native American wall ornament. 
FOUND: Return to big garbage room after boss fight.
Buy in Replay Mode.
EFFECTS: Raises Wind PE level by 1
ATTACHED: Gives bonus item drops after battles
COST: 27800 BP (Replay Mode)
 
 
 
HOLY WATER
DESC: Small bottle labeled "Holy Water"
FOUND: WIthin the corner safe of Dryfield's loft room.
Buy in Replay Mode.
EFFECTS: Raises Water PE level by 1
ATTACHED: Reduces any damage by 25%
COST: 5000 BP (Replay Mode)
 
 
 
OFUDA
DESC: Lucky Japanese amulet.
FOUND: Given by Pierce if Aya carries 3 bags of ice to
him. Buy in Replay Mode.
EFFECTS: Raises Earth PE level by 1
ATTACHED: Increases physical attack by 50%
COST: 5000 BP (Replay Mode)
 
 
 
GPS
DESC: Military global positioning system
FOUND: Aya starts the game with. It can not be found
and Aya can not buy it.
EFFECTS: Can not use outside of Battle
ATTACHED: Shows enemy locations.
COST: N/A
 
 
 
HUNTER GOGGLES
DESC: Special filtered goggles.
FOUND: Won by beating lvl 3 in shooting gallery.
Buy in Replay Mode.
EFFECTS: Can only use in Battle
ATTACHED: Resists the status effect Darkness.
COST: 1000 BP (Replay Mode)
 
     
 
MD PLAYER
DESC: Player with "whale songs" disc.   
FOUND: In the corner cupboard of Eve's nursery
Buy in Replay Mode.
EFFECTS: Can only use in Battle
ATTACHED: Cures Darkness, Paralysis, Poison
COST: 1000 BP (Replay Mode)
 
 
 
 
 
[ + KEY ITEMS + ]
 
 
 
MIST BADGE
DESC:Badge used for MIST ID. 
FOUND: Aya starts with the item, so she can get into
Akropolis Tower without trouble.
USE: Is automatically shown to Police officer
 
 
 
 
PARTHENON KEY
DESC: An antique key
FOUND: A Dying SWAT member sitting in the East
Elevator Hall hands it to Aya
USE: Opens up front door of Parthenon Cafe
 
 
 
 
MENDEL
DESC:"Mendel"--science for the masses.
FOUND: Sitting on a table inside the Parthenon Cafe
which you can collect after you defeat the ANMC there.
USE: Read for a scientific view of the stories events.
 
 
 
 
MICRO DEVICE
DESC: Implant found in an ANMC mimicing human form.
FOUND: Inside the ear canal of the human mimicing
boss. Aya must take it before the story continues.
USE: Displays Aya's position in the Shelter later on.
 
 
 
 
BLUE KEY
DESC: Key with a blue grip and feather on the end.
FOUND: In a yellow box upon the wall of Partheon
Cafes staff area.
USE: Use on machine in Security to activate esculator.
 
 
 
 
RED KEY
DESC: Key with a blue grip and mini skull on the end.
FOUND: Dropped by No.9 after hisscuffle with Rupert
in teh church.
USE: Use on machine in Security to empty fountain.
 
 
 
 
BLACK CARD
DESC: Plastic card.  The logo resembles two bent Xs.
FOUND: Laying behind a statue near a locked door.
Check door twice to find it.
USE: Unlocks the Shelter's Armory later in the game
 
 
 
 
NMC PHOTO
DESC: Photograph of an animal corpse
FOUND: Given to Aya by Baldwin after the Akropolis
incident.
USE: Must rinspect before story progresses
 
 
 
 
 
MANUAL
DESC: MIST operations are officially explained.
FOUND: Given to Aya by Baldwin after the Akropolis
incident.
USE: Must rinspect before story progresses
 
 
 
 
WARRANT
DESC: Special FBI / MIST search warrant. 
FOUND: Given to Aya by Baldwin after the Akropolis
incident.
USE: Must rinspect before story progresses
 
 
 
 
FACTORY KEY
DESC: A map of an area in the Mojave Desert.
FOUND: Given to Aya by Baldwin after the Akropolis
incident.
USE: Must rinspect before story progresses
 
 
 
 
FACTORY KEY
DESC: An iron key.  It's covered with rust.
FOUND: Behind wire grate near back door or
garage, just out of Ay's reach.
USE: Opens door near grate.
 
 
 
 
MOTEL NO.6 KEY
DESC: Key to a guest room in the Bronco Motel. 
FOUND: Gary Douglas gives Aya after their meeting in
the towns garage.
USE: Opens up Room 6 on the 2nd floor of main hotel
 
 
 
 
SALOON KEY
DESC: An aluminum key with the engraving "G&R."
FOUND: High atop the water tower this key lays next to a
dead body.
USE: Opens the back door to G&R Diners storage area
 
 
 
 
COCA COLA MAGNET
DESC: A promotional magnet in the shape of a bottlecap.
FOUND: Stuck to the fridge in storage room of
G&R diner.
USE: Carries key behind grate to hole so Aya can reach it
 
 
 
 
WIRE ROPE
DESC: A rope reinforced with steel wire 
FOUND: Follow Flint into the Junk Yard where he will
lead you straight to it.
USE: Use to lower Aya into a well outside the garage.
 
 
 
 
WRENCH
DESC: An adjustable wrench that fits any size nut or bolt.
FOUND: If you save Flint, he will turn up in the military
outpost where you can collect the note from his neck.
USE: Removes bolts on cupboard to get to the next room
 
 
 
 
LOBBY KEY
DESC: An aluminum key with a Motel Bronco tag.
FOUND: After Aya's car is destroyed, Douglas will give it
to her so she can obtain the hotels master key
USE: Unlocks the door to the hotels lobby
 
 
 
 
MASTER KEY
DESC: An aluminum key.  It has a Motel Bronco tag.
FOUND: Inside the cash register within the
hotels lobby.
USE: Unlocks the hotels loft on the second floor.
 
 
 
 
JERRY CAN
DESC: A metal container for carrying gasoline.
FOUND: Laying at the back behind storage shelve in the
hotels loft
USE: Fill it up with gasoline at the petrol pump.
 
 
 
 
GASOLINE
DESC: Gasoline. Two gallons left.
FOUND: Aya will get this when she fills up her 'Jerry Can' with gasoline.
truck is topped up
USE: Give to Douglas so Aya can use his truck.
 
 
 
 
TRUCK KEY
DESC: A truck key with a tattered leather key chain.
FOUND: Given to Aya by Gary Douglas after
truck is topped up and Burner boss is destroyed.
USE: To advance onto the Shelter.
 
 
 
 
OAK BOARD
DESC: An oak board 8' in length. 
FOUND: If Aya takes a long time to get back to Pierce
with a bag of ice, it will turn into water.
USE: Place over broken bridge to reach the other side
 
 
 
 
PLUG
DESC: Plug for a wiring board.
FOUND: 1. In wiring board
2. Gain after battle after Gate 1 is open.
USE: Unlocks Gate 1 and2 within the mines.
 
 
 
 
SUV KEY
DESC: Key to an SUV with a German-made toy key chain.
FOUND: From B3 enter moon gate and return to
Dryfield. There, find Pierce on water tower to obtain key
USE: Open up Pierce's SUV and take a look inside.
 
 
 
 
BAG OF ICE
DESC: A bag filled with ice cubes.
FOUND: Returning to Dryfield Aya has an infinite
supply in Ice Machine
USE: Help heal Pierce. Gain items and a good ending
 
 
 
 
BAG OF WATER
DESC: A bag filled with water.  Ice must have melted.
FOUND: If Aya takes a long time to get back to Pierce
with a bag of ice, it will turn into water.
USE: Useless. Return to Ice machine and throw out.
 
 
 
 
YOSHIDA CARD
DESC: A young looking man wearing glasses.
FOUND: Recieve it instantly when you travel straight
to B2 from B3
USE: Unlocks card readers near elevator and in carpark.
 
 
 
 
BOWMAN CARD
DESC: He looks like a nervous, middle-aged man. 
FOUND: Kill Bowman who has turned into Brain Stinger.
He lurks in a B1 hallway.
USE: Unlocks card readers near elevator and in carpark.
 
 
 
 
AERIS
DESC:Special issue: "Detecting and Preventing Next-
Gen Viruses."
FOUND: On one of the bottiom bunks in the Shelter
USE: Read to figure out the lab computers password
 
 
 
 
PIERCES MEMO
DESC:The message is written in the same code
MIST agents use.
FOUND: Next to aphone in B1 Shelter Pod Service Gantry
USE: Follow its instructions to get a Good/Perfect ending
 
 
 
 
CAR KEY
DESC:Key with a plastic key chain. Made to be inserted
into a slot.
FOUND: Aya can find this in B1 Shelter parking lot.
USE: Allows Aya to drive car through the tunnel
 
 
 
 
TEDDY BEAR
DESC: A well-loved teddy bear.  One eye is missing.
FOUND: Found by No. 9's motorcycle on Aya's trek
through the transport tunnel.
USE: Cannot use outside of Battle
 
 
 
 
MR DOUGLAS NOTE
DESC: A small tube hung around Flint's neck. 
FOUND: If you save Flint, he will turn up in the military
outpost where you can collect the note from his neck.
USE: For Aya to read
 
 
 
 
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